Sunday, December 1, 2024

IN THE VORTEX for the Odyssey2

 

NOW AVAILABLE!




a new game programmed by Chris Read of CEDAR GAMES for the Odyssey2 and Videopac





ENEMY SPACECRAFT HAS BREACHED AND ENTERED THE VORTEX...

For one or two players!

player 1's score in the gold color on the left and player 2's score is in the blue color font on the far right

Player 1 and player 2 can move their battle station all around the vortex and they will not collide into each other.

Moving the controller to the left will move the battle station clockwise around the perimeter of the vortex.

Moving the controller to the right will move the battle station counter-clockwise around the perimeter of the vortex.




Protect planet Earth and all its inhabitants from the alien invader spacecraft!

Pressing the action button fires missiles into the vortex. 
Use these to destroy incoming enemy spacecraft.

You have an unlimited supply thanks to the earthlings working in the factories.

The counter in the bottom center of the screen displays how many alien spacecraft have escaped the vortex. 

If ten alien spacecraft get past the perimeter of the vortex , the game is over and the aliens are now in control of planet Earth!



Here is a YouTube video of the game:








Each game cartridge will come with a color printed manual.




The internal printed circuit boards and memory chips inside the cartridge are brand new.

A durable black plastic storage box with a color printed insert is available as an option.







HOW TO ORDER:





buy the game cartridge and printed game instruction manual only:

IF YOU LIVE IN THE USA: $30      and $5 shipping

Click BUY NOW:






buy the durable black plastic box, printed game instruction manual, and game cartridge:

IF YOU LIVE IN THE USA: $35      and $6 shipping
Click BUY NOW:


IF YOU LIVE OUTSIDE THE USA, 
I CAN PROVIDE A SHIPPING QUOTE FOR YOU
AS INTERNATIONAL SHIPPING RATES VARY
SEND A PRIVATE MESSAGE TO TIMDU on ATARIAGE

OR

If you have any questions, please send me an email at timdu @  hotmail.com 


THANK YOU!


Friday, November 29, 2024

WORDLO! for the Odyssey2

 



NOW AVAILABLE!









a new game programmed by Brad Leahy of SELECT GAMES for the Odyssey2



WORDLO!  An exciting word puzzle combining the fun-packed word guessing of BUZZWORD! with the challenge of deductive reasoning in LOGIX!  It's a merger of two legendary 1978 Odyssey² titles, buzzWORD + LOgix = WORDLO, get it?  Any similarity to online word games or televised gameshows is purely coincidental.  Unlike those TV and internet games, WORDLO contains over 23 million game variations!












Each game cartridge will come with a color printed manual.

A durable black plastic storage box with a color printed insert
is available as an option.

These cartridges feature brand new 3-D printed casings with matte finish! 
They do not have the traditional handle!
The internal printed circuit boards and memory chips are brand new as well!





a YouTube video of the WORDLO! videogame in action:














HOW TO ORDER:





buy the game cartridge and printed game instruction manual only:

IF YOU LIVE IN THE USA: $40      and $5 shipping

Click BUY NOW:







buy the durable black plastic box, printed game instruction manual, and game cartridge:

IF YOU LIVE IN THE USA: $45      and $6 shipping

Click BUY NOW:








IF YOU LIVE OUTSIDE THE USA, 
I CAN PROVIDE A SHIPPING QUOTE FOR YOU
AS INTERNATIONAL SHIPPING RATES VARY
SEND A PRIVATE MESSAGE TO TIMDU on ATARIAGE

OR

If you have any questions, please send me an email at timdu @  hotmail.com 



WORDLO! OWNER LIST:


1. B. Leahy - SHIPPED
2. C. Read - SHIPPED
3. D. Harshberger - SHIPPED
4. A. Levin - SHIPPED
5. T. Kadish - SHIPPED
6. M. Doherty - SHIPPED 




updated:  MONDAY , December 9, 2024

Saturday, November 23, 2024

NEW ENGLAND CLASSIC GAMING meetup in Norfolk, Massachusetts

 NEW ENGLAND CLASSIC GAMING meetup in Norfolk, Massachusetts

Saturday November 16, 2024  11:00AM - 2:00 PM






IN THE VORTEX, Chris Read's new game for the Odyssey2,
was on display and folks got to try it out







Saturday, September 7, 2024

1 on 1 BASKETBALL for the Odyssey2 / Videopac

 


NOW AVAILABLE!





a re-release of a game programmed by Chris Read for the Odyssey2 and Videopac



You are going up against your best buddy in a quick game of 1 on 1 basketball.
It’s green vs. blue for a 20-minute match. Who has the skills? 

Player 1 is green and uses the right controller.
Player 2 is blue and uses the left controller.
At the start of the game,
race to the center and get the ball for your first shot at the hoop. 








Each game cartridge will come with a color printed manual.



These cartridges feature brand new 3-D printed casings.
They do not have the traditional handle!
The internal printed circuit boards and memory chips are brand new as well!

A durable black plastic storage box with a color printed insert
is available as an option.




a YouTube video of the videogame in action:








HOW TO ORDER:






durable black plastic box with color printed insert
and printed game instruction manual and game cartridge




buy the game cartridge and printed game instruction manual only:

IF YOU LIVE IN THE USA: $30      and $5 shipping

Click BUY NOW:









buy the durable black plastic box, printed game instruction manual, and game cartridge:

IF YOU LIVE IN THE USA: $35      and $6 shipping

Click BUY NOW:







IF YOU LIVE OUTSIDE THE USA, 
I CAN PROVIDE A SHIPPING QUOTE FOR YOU
AS INTERNATIONAL SHIPPING RATES VARY
SEND A PRIVATE MESSAGE TO TIMDU on ATARIAGE

OR

If you have any questions, please send me an email at timdu @  hotmail.com 


updated:  September 7, 2024

Saturday, August 17, 2024

PIPE DOWN for the Odyssey2 / Videopac

 


NOW AVAILABLE!






a re-release of a game programmed by Chris Read for the Odyssey2 and Videopac




Pat the Plumber has been called to an underground maze of pipes. There is an unstoppable number of creatures coming out of the pipes. Snapping crabs and walking mushrooms and even a flaming fireball. You play as Pat and must attack the creatures from below and kick them out of the system. Don't get hit by a fireball or you are toast. How many critters can you get rid of?








Each game cartridge will come with a color printed manual.



These cartridges feature brand new 3-D printed casings. They do not have the traditional handle!
The internal printed circuit boards and memory chips are brand new as well!

A durable black plastic storage box with a color printed insert is available as an option.






a YouTube video of the videogame in action:








HOW TO ORDER:






durable black plastic box with color printed insert and printed game instruction and game cartridge





buy the game cartridge and printed game instruction manual only:

IF YOU LIVE IN THE USA: $30      and $5 shipping

Click BUY NOW:










buy the durable black plastic box, printed game instruction manual, and game cartridge:

IF YOU LIVE IN THE USA: $35      and $6 shipping

Click BUY NOW:





IF YOU LIVE OUTSIDE THE USA, 
I CAN PROVIDE A SHIPPING QUOTE FOR YOU
AS INTERNATIONAL SHIPPING RATES VARY
SEND A PRIVATE MESSAGE TO TIMDU on ATARIAGE

OR

If you have any questions, please send me an email at timdu @  hotmail.com 


updated:  August 17, 2024

Saturday, July 6, 2024

ALIEN ABDUCTION ( Audacity games ) review

 ALIEN ABDUCTION ( Audacity games ) review


reviewed by John K. Harvey for 2600 Connection




In late 2020/early 2021, Atari launched a new generation of console called the "Atari VCS".  While its commercial success can be debated, it did succeed in carving out a niche market of its own.  The games at the time were an interesting mix.  Players now had the chance to purchase official ROMs from Atari for a subset of classic Atari titles as digital downloads for the system.  Some of these classic titles were common games, but others were hard-to-find titles for the Atari 2600, 5200, 7800, and arcade.  The system also brought new content along with it as well; a mix of independent games have been made available alongside re-imagined Atari classics, and are still being developed and released today.  Through a series of circumstances, I somehow managed to obtain my own Atari VCS.  Then one strange day (May 5, 2023 to be exact), my attention was grabbed when a surprise title arrived in the online store.  This new title, "Alien Abduction" seemed normal enough; it was a digital download and it was priced at a reasonable $8.99.  The surprise, however, was that it was an Atari 2600 title programmed by none other than John Van Ryzin, the original author of the beloved classic Activision game "H.E.R.O." for the Atari 2600.  There was no evidence of a physical release being available at the time; instead, it was an Atari VCS digital exclusive.  So, of course, I had to buy it.

It has been just over a year since "Alien Abduction" launched on the Atari VCS, and during that time some developments have been underway.  At the time of this writing, a physical release of "Alien Abduction" for the original Atari 2600 is imminent; it will arrive on the Audacity Games website on June 15, 2024 (https://adgm.us/). It also appears that new features may have been added to the game itself, such as QR code support (just like Circus Convoy from Audacity Games utilizes).  You can see a list of features here: https://adgm.us/portal/guide04A.html.  I'm sure we'll learn more as the physical release happens.  But, you may be wondering-- what is the game like?

"The princess was abducted.  Be a hero and save her!"  The Atari VCS version of "Alien Abduction" starts with a title screen containing this pretty straightforward description alongside a fun little animation of a 3-pixel-across human being beamed aboard a little flying saucer.  It must be the princess!  There are 2 instructions listed on the title screen as well: "Up = fly.  Down = land".  This may seem simple enough, but I will admit that it takes some getting used to.  2600 Connection readers may be familiar with the controls of the original "H.E.R.O." being a little touchy.  When I first started playing it decades ago, I would often accidentally ignite dynamite by bumping down on the controller when I was on land.  Even a single tap would have disastrous consequences.  "Alien Abduction" has similar, but different controls.  Players can move the hero up and down between levels in a space station, but only if you're in what I'll call "flying mode". "Flying mode" can be quite dangerous if you're not careful.  With gravity/momentum, you can start picking up speed fast!  You can quickly find yourself near death if you don't pay close attention.  Pressing down on the joystick while mid-flight will make your character land on the next platform below you instead of passing through it.  Once you're on the ground, the hero can either stand or crouch.  It takes a bit of time to get used to, but it works effectively.

Did I mention that this game is timed?  In "H.E.R.O.", you had a "Power" bar, but in "Alien Abduction", you have an Energy bar (which is essentially your countdown timer) as well as a Health bar.  Thankfully, the Energy and Heath bars both reset upon completion of a level.  The good thing about the Health bar is that it allows you to absorb a small amount of damage before a death.  If you touch a magma wall for a second or get shot by a bullet, it's really not a problem.  However, touching other objects (such as aliens or robot guards) will often result in a quick death; sometimes almost instantly.  When you die, the hero will restart on the same screen you died on with one less life, but full Health and Energy.  The game is a fast-paced race where precision is needed to move around each level while avoiding the more deadly obstacles.  Oh yeah-- there's one more thing.  Did I mention that you only start with one life?

Level 1 is a good "teaching" level.  It is just 2 screens long.  Our hero starts at the top of the screen, and you'll need to press "up" to get started and enter "flying mode".  If you don't touch anything else, you'll find your hero plummeting right into a robot guard or a piece of the spaceship to an instant death.  You'll quickly learn to press down just before impact; this is a good screen to practice on.  Level 1's first screen has a health power-up, magma walls, a large green skull.  The second screen (there are only two screens on level 1, much like "H.E.R.O.") has our princess, a few magma walls, an enemy you can shoot, but who also shoots at you.  There is also an extra life available.  A tip for first-timers players would be that the game allows you to take your time at the start of any level.  Your Energy bar does not start to deplete until you first move the joystick, so before you get a cheap death you have an opportunity to strategize.  This can be helpful on later levels.

On level 2, you are introduced to 2 new features: an energy replenishing power-up, and dynamite which must be triggered by moving from a standing position to a crouching position that can destroy walls.  And, Level 3 isn't so bad either.

However, I had a lot of trouble finishing the end of Level 4 the first time.  If you're a casual gamer who only plays Atari games for a few minutes before switching off the power, I expect that this may be your stopping point.  It's very easy to run out of lives here if you're not careful.  And, if that happens, your only recourse is to start over from Level 1, with just that single life.  While you can pick up lives as you progress through some levels, they start becoming sparse really quickly.  This means that you're likely going to be doing a lot of replaying this game in order to get good at it.  Once I figured out the trick to Level 4, it was on to Level 5.  And, things seemed to get easier.  But, there definitely was an initial learning curve to climb, and frankly it was worth it.  I can now manage to get to Level 12 fairly consistently.  According to Audacity Games, there are 20 levels in the main game.  Maybe someday with perseverance, I'll be able to figure it out!  I'm sure 2600 Connection Readers looking for a new, fun challenge will really enjoy this game.  And, the fact that it's pretty much a spiritual sequel to "H.E.R.O." makes it even more special.

As I have played the game, I thought it might be helpful to share a few tips and tricks for new players.  Note: some of these tips could be considered Spoilers for those who want to figure things out on their own.  Feel free to skip this section unless you'd like to know more, or if you're getting stuck:
  1. On any screen where you're headed "down", always land on the bottom platform.  The screen will automatically scroll, and generally you'll be safe from traps if you perform this simple move.  If you fall through the bottom recklessly, you have a lot more chance of a quick death.
  2. There is an extra life available in each of the first 3 levels.  Pick them up to ensure you have the best chance ever of continuing through the levels.
  3. Green aliens can be killed if you are patient enough
  4. Energy refills are almost always worth a stop, as they will buy you time later.  But, sometimes it's best to avoid Health power-ups if you are running low on time
Note to our readers: I still have not found a good way to get past the Radioactive Floor!  So, any tips would be appreciated.

I'm definitely looking forward to Audacity Games' release of "Alien Abduction".  But, would I recommend the game?  Well, the answer is yes.  If you like the classic Atari 2600 game "H.E.R.O.", then this game would likely be something you will enjoy.  The story may be simple and the graphics a little cute, but the game is a fun little race against time that's worth putting a little bit of effort into.  It may take players a little while to get used to the "fly through platforms" mechanic and to get used to the controls, but I think it's worth the small amount of time to go through that learning curve.  That said, if you're a player who gets frustrated easily and you aren't a fan of games that require you to play a level a few times in order to get better at them, well, this may not be a game for you.  But, there's one thing we can't deny.  Seeing an Activision alumni come out of retirement from Atari 2600 programming to make a new game is definitely something special, and we are thrilled to see these types of new releases still come out to this day, keeping the Atari 2600 relevant even fifty years after its release.


John K. Harvey is the programmer of Pressure Gauge and Mean Santa for the Atari 2600. 
He can be reached at the email address of johnkharvey@gmail.com.
He is also an active member of the Atari Age forums and username there is propane13




Saturday, May 25, 2024

THE HORRIBLE GHOSTS OF URANUS for the Odyssey2 / Videopac

 THE HORRIBLE GHOSTS OF URANUS for the Odyssey2 / Videopac


NOW AVAILABLE!





a new game programmed by Chris Read for the Odyssey2 and VideoPAC 


THE HORRIBLE GHOSTS OF URANUS

 is a port of the game PAC-LINE  







Each game cartridge will come with an 8-page color printed manual.



These cartridges are brand new 3-D printed casings that do not have the traditional handle!
The internal printed circuit boards and memory chips are brand new!

A durable black plastic storage box with a color printed insert is available as an option.











Chris Read's  YouTube video of the videogame in action








Willie from the Youtube channel ARCADEUSA has posted a video of gameplay!








HOW TO ORDER:






game cartridge and printed game instruction manual only

IF YOU LIVE IN THE USA: $30      and $4 shipping

Click BUY NOW:












game cartridge and printed game instruction manual and black plastic box with color printed insert

IF YOU LIVE IN THE USA: $35      and $5 shipping

Click BUY NOW:






IF YOU LIVE OUTSIDE THE USA, 
I CAN PROVIDE A SHIPPING QUOTE FOR YOU
AS INTERNATIONAL SHIPPING RATES VARY
SEND A PRIVATE MESSAGE TO TIMDU on ATARIAGE

OR

If you have any questions, please send me an email at timdu @  hotmail.com 


updated:  June 14, 2024